Temporal data like time series are often observed at irregular intervals which is a challenging setting for existing machine learning methods. To tackle this problem, we view such data as samples from some underlying continuous function. We then define a diffusion-based generative model that adds noise from a predefined stochastic process while preserving the continuity of the resulting underlying function. A neural network is trained to reverse this process which allows us to sample new realizations from the learned distribution. We define suitable stochastic processes as noise sources and introduce novel denoising and score-matching models on processes. Further, we show how to apply this approach to the multivariate probabilistic forecasting and imputation tasks. Through our extensive experiments, we demonstrate that our method outperforms previous models on synthetic and real-world datasets.
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ICECUBE是一种用于检测1 GEV和1 PEV之间大气和天体中微子的光学传感器的立方公斤阵列,该阵列已部署1.45 km至2.45 km的南极的冰盖表面以下1.45 km至2.45 km。来自ICE探测器的事件的分类和重建在ICeCube数据分析中起着核心作用。重建和分类事件是一个挑战,这是由于探测器的几何形状,不均匀的散射和冰中光的吸收,并且低于100 GEV的光,每个事件产生的信号光子数量相对较少。为了应对这一挑战,可以将ICECUBE事件表示为点云图形,并将图形神经网络(GNN)作为分类和重建方法。 GNN能够将中微子事件与宇宙射线背景区分开,对不同的中微子事件类型进行分类,并重建沉积的能量,方向和相互作用顶点。基于仿真,我们提供了1-100 GEV能量范围的比较与当前ICECUBE分析中使用的当前最新最大似然技术,包括已知系统不确定性的影响。对于中微子事件分类,与当前的IceCube方法相比,GNN以固定的假阳性速率(FPR)提高了信号效率的18%。另外,GNN在固定信号效率下将FPR的降低超过8(低于半百分比)。对于能源,方向和相互作用顶点的重建,与当前最大似然技术相比,分辨率平均提高了13%-20%。当在GPU上运行时,GNN能够以几乎是2.7 kHz的中位数ICECUBE触发速率的速率处理ICECUBE事件,这打开了在在线搜索瞬态事件中使用低能量中微子的可能性。
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Cohn and Umans proposed a framework for developing fast matrix multiplication algorithms based on the embedding computation in certain groups algebras. In subsequent work with Kleinberg and Szegedy, they connected this to the search for combinatorial objects called strong uniquely solvable puzzles (strong USPs). We begin a systematic computer-aided search for these objects. We develop and implement constraint-based algorithms build on reductions to $\mathrm{SAT}$ and $\mathrm{IP}$ to verify that puzzles are strong USPs, and to search for large strong USPs. We produce tight bounds on the maximum size of a strong USP for width $k \le 5$, construct puzzles of small width that are larger than previous work, and improve the upper bounds on strong USP size for $k \le 12$. Although our work only deals with puzzles of small-constant width, the strong USPs we find imply matrix multiplication algorithms that run in $O(n^\omega)$ time with exponent $\omega \le 2.66$. While our algorithms do not beat the fastest algorithms, our work provides evidence and, perhaps, a path to finding families of strong USPs that imply matrix multiplication algorithms that are more efficient than those currently known.
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Recent years have seen a proliferation of research on adversarial machine learning. Numerous papers demonstrate powerful algorithmic attacks against a wide variety of machine learning (ML) models, and numerous other papers propose defenses that can withstand most attacks. However, abundant real-world evidence suggests that actual attackers use simple tactics to subvert ML-driven systems, and as a result security practitioners have not prioritized adversarial ML defenses. Motivated by the apparent gap between researchers and practitioners, this position paper aims to bridge the two domains. We first present three real-world case studies from which we can glean practical insights unknown or neglected in research. Next we analyze all adversarial ML papers recently published in top security conferences, highlighting positive trends and blind spots. Finally, we state positions on precise and cost-driven threat modeling, collaboration between industry and academia, and reproducible research. We believe that our positions, if adopted, will increase the real-world impact of future endeavours in adversarial ML, bringing both researchers and practitioners closer to their shared goal of improving the security of ML systems.
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This short report reviews the current state of the research and methodology on theoretical and practical aspects of Artificial Neural Networks (ANN). It was prepared to gather state-of-the-art knowledge needed to construct complex, hypercomplex and fuzzy neural networks. The report reflects the individual interests of the authors and, by now means, cannot be treated as a comprehensive review of the ANN discipline. Considering the fast development of this field, it is currently impossible to do a detailed review of a considerable number of pages. The report is an outcome of the Project 'The Strategic Research Partnership for the mathematical aspects of complex, hypercomplex and fuzzy neural networks' meeting at the University of Warmia and Mazury in Olsztyn, Poland, organized in September 2022.
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Data deprivation, or the lack of easily available and actionable information on the well-being of individuals, is a significant challenge for the developing world and an impediment to the design and operationalization of policies intended to alleviate poverty. In this paper we explore the suitability of data derived from OpenStreetMap to proxy for the location of two crucial public services: schools and health clinics. Thanks to the efforts of thousands of digital humanitarians, online mapping repositories such as OpenStreetMap contain millions of records on buildings and other structures, delineating both their location and often their use. Unfortunately much of this data is locked in complex, unstructured text rendering it seemingly unsuitable for classifying schools or clinics. We apply a scalable, unsupervised learning method to unlabeled OpenStreetMap building data to extract the location of schools and health clinics in ten countries in Africa. We find the topic modeling approach greatly improves performance versus reliance on structured keys alone. We validate our results by comparing schools and clinics identified by our OSM method versus those identified by the WHO, and describe OSM coverage gaps more broadly.
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Many real-world reinforcement learning tasks require control of complex dynamical systems that involve both costly data acquisition processes and large state spaces. In cases where the transition dynamics can be readily evaluated at specified states (e.g., via a simulator), agents can operate in what is often referred to as planning with a \emph{generative model}. We propose the AE-LSVI algorithm for best-policy identification, a novel variant of the kernelized least-squares value iteration (LSVI) algorithm that combines optimism with pessimism for active exploration (AE). AE-LSVI provably identifies a near-optimal policy \emph{uniformly} over an entire state space and achieves polynomial sample complexity guarantees that are independent of the number of states. When specialized to the recently introduced offline contextual Bayesian optimization setting, our algorithm achieves improved sample complexity bounds. Experimentally, we demonstrate that AE-LSVI outperforms other RL algorithms in a variety of environments when robustness to the initial state is required.
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In this paper, we present strong baselines for the task of Feedback Comment Generation for Writing Learning. Given a sentence and an error span, the task is to generate a feedback comment explaining the error. Sentences and feedback comments are both in English. We experiment with LLMs and also create multiple pseudo datasets for the task, investigating how it affects the performance of our system. We present our results for the task along with extensive analysis of the generated comments with the aim of aiding future studies in feedback comment generation for English language learners.
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Foundation models can be disruptive for future AI development by scaling up deep learning in terms of model size and training data's breadth and size. These models achieve state-of-the-art performance (often through further adaptation) on a variety of tasks in domains such as natural language processing and computer vision. Foundational models exhibit a novel {emergent behavior}: {In-context learning} enables users to provide a query and a few examples from which a model derives an answer without being trained on such queries. Additionally, {homogenization} of models might replace a myriad of task-specific models with fewer very large models controlled by few corporations leading to a shift in power and control over AI. This paper provides a short introduction to foundation models. It contributes by crafting a crisp distinction between foundation models and prior deep learning models, providing a history of machine learning leading to foundation models, elaborating more on socio-technical aspects, i.e., organizational issues and end-user interaction, and a discussion of future research.
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Text-guided image editing can have a transformative impact in supporting creative applications. A key challenge is to generate edits that are faithful to input text prompts, while consistent with input images. We present Imagen Editor, a cascaded diffusion model built, by fine-tuning Imagen on text-guided image inpainting. Imagen Editor's edits are faithful to the text prompts, which is accomplished by using object detectors to propose inpainting masks during training. In addition, Imagen Editor captures fine details in the input image by conditioning the cascaded pipeline on the original high resolution image. To improve qualitative and quantitative evaluation, we introduce EditBench, a systematic benchmark for text-guided image inpainting. EditBench evaluates inpainting edits on natural and generated images exploring objects, attributes, and scenes. Through extensive human evaluation on EditBench, we find that object-masking during training leads to across-the-board improvements in text-image alignment -- such that Imagen Editor is preferred over DALL-E 2 and Stable Diffusion -- and, as a cohort, these models are better at object-rendering than text-rendering, and handle material/color/size attributes better than count/shape attributes.
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